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Capstone Project, Task 2: Visual Representation of Educational Technology Definition

These graphics visually portray the quote below. "Educational technology is the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources" (Januszewski & Molenda, 2008, p. 1).

The top one is an interactive mindmap. The bottom graphic is more of an imagery approach.

References Januszewski, A., & Molenda, M. (Eds.). (2008). Educational technology: A definition with commentary. New York, NY: Routledge.

**Guys the wiki is looking great! I LOVE the interactive mindmap! The second graphic is appropriate and fun. Pages are all there. You completed your experts table. -Dr H**

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References Januszewski, A., & Molenda, M. (Eds.). (2008). Educational technology: A definition with commentary. New York, NY: Routledge.
 * Capstone Project, Task 3: Learning Community Experts**
 * Definition Concept || Learning Community Expert || ====== Definition ====== ||
 * ====== Facilitating Learning, Chapter 2 ====== || ====== Tabitha ====== || An important part of the definition of Educational Technology is that “educational technology is the study and ethical practice of facilitating learning….” (Januszeski & Molenda, 2008). Instructors influence and facilitate learning but in no way cause learning to occur. The method through which technology facilitates learning differs depending on which learning theory and instructional theory is being used. Also, the results and effectiveness of educational technology will be different as well. ||
 * ====== Improving Performance, Chapter 3 ====== || ====== Patrick ====== || Educational Technology can improve performance in learners, teachers, designers, and organizations. For the individual it offers deeper understanding with the opportunity to move beyond the classroom through real-world experiences. Learners with different learning profiles can intercept learning in ways that are most beneficial to them. For Teachers and Designs, educational technology can significantly reduce instructional time. Instruction can be more cost-effective and cost-beneficial. Instruction can more humanely be tuned to individual preferences; it can appeal to qualitative differences between learners. For organizations, it can address concerns that grew beyond the scope of individual learners or even communities; it can address problems that are not related to content, but still influence the learners. ||
 * ====== Creating, Chapter 4 ====== || ====== Patrick ====== || Creation is the generation of instructional content, environments, and systems. The idea of creation has evolved considerably over the years along with evolving technologies. Initially, creation of instruction was systematic and scripted. Through the years it evolved to become programmable and with today technologies, a shift has taken place – the learner is in control of instruction. ||
 * ====== Using, Chapter 5 ====== || ====== Jennifer ====== || A key component in the definition of Education Technology is using appropriate technological processes and resources. The end purpose of educational technology is putting learners in contact with appropriate technological resources. This must be done in an environment conducive to learning. The instructors' role is to select and evaluate resources and plan for usage. ||
 * ====== Managing, Chapter 6 ====== || ====== Tabitha ====== || Educational technology management revolves around four areas: project management, resource management, personnel management, and program management. The role of management in all areas is that of a change agent. A key function for educational technologists is to provide effective management and leadership. ||
 * ====== Ethical Considerations, Chapter 11 ====== || ====== Jennifer ====== || While ideas of professional ethics have evolved, today’s definition of professional ethics includes becoming informed and understanding what is needed. Professionals must become informed of the AECT’s professional ethics. They must have exposure to principals and cases and discuss them in group settings. In order to stay abreast of what is needed, professionals should be alert and informed about what to anticipate. They must be prepared for how to think and proceed when suspicion of unethical behavior occurs. They must practice at seeking understanding and resolution rather than placing judge and blame. ||
 * ====== Processes, Chapter 7 ====== || ====== All members of the community ====== || The purpose of integrating technology in educational curriculum is to promote learning. Often times, technology is integrated for the sake of integrating technology, which is not effective. In today’s educational environment, computers should be used constantly, use of the Internet should increase, distance education should be advanced, and professional development should prepare educators for new technologies. Students and teachers should communicate via technology. Instructors should present many models of technology use. ||
 * ====== Resources, Chapter 8 ====== || ====== All members of the community ====== || Resources can be defined as the tools, materials, devices, people, and settings in which learners interact to improve learning and performance. Technology should be used to communicate while appropriate resources are integrated to facilitate learning and improve performance. ||